KSICSubclass

KSIC 58211—Online game software publishing

Subclass · Korean Standard Industrial Classification (Rev. 11 (2024))

Where 58211 sits

  1. J Information and communication
  2. 58 Publishing activities
  3. 582 Software publishing
  4. 5821 Game software publishing
  5. 58211 Online game software publishing

Description

Refers to industrial activities involving the development of online game software utilizing wired communication facilities. It also includes industrial activities involving the application of blockchain technology for development or the ownership and supply of copyrights for such game software.

Example activities

  • development of wired online game software
  • development of online game software for desktop computers
  • supply of wired internet online game software (copyright ownership)

Cross-references for 58211

  • Development of PC package game software ( 58219 )
  • Development of arcade game and video game software ( 58219 )
  • Development and supply of offline computer game software ( 58219 )
  • Development and supply of centrally server-managed wired online games ( 58219 )

Index entries for 58211

2 entries from the official KSIC alphabetic index that classify under this code.

  • Wired Internet game software development
  • Wired online game software development

58211 in other systems

ANZSICAustralia · New Zealand
ATECOItaly
CNAESpain
HSICHong Kong
ICNEAChina
ISICUnited Nations (global)
JSICJapan
MSICMalaysia
NACEEuropean Union
NAFFrance
NAICSUnited States
NAICS CanadaCanada
NOGASwitzerland
SCIANMexico
SICUnited States (legacy)
SNISweden
UK SICUnited Kingdom
WZGermany

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